Search found 2 matches
- Thu Jun 13, 2019 8:11 am
- Forum: Questions
- Topic: Processing a massive pointcloud
- Replies: 3
- Views: 4176
Re: Processing a massive pointcloud
The first thing I would decide on is exactly how you're going to build the mesh as that will determine how you need to process the original point clouds, e.g. if you're going to use something like Poisson Surface Reconstruction you'll need to estimate normals for your points. if i would have to wri...
- Tue Jun 11, 2019 9:08 am
- Forum: Questions
- Topic: Processing a massive pointcloud
- Replies: 3
- Views: 4176
Processing a massive pointcloud
Hello, Im currently working on a project thats turning into quite a challenge. im new when it comes to point clouds so im looking for a push in the right direction. our client provided us with a massive point cloud, and i need to make this behemoth VR ready.(unity) The point cloud: the point cloud i...