Interpolation and breaklines

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mbmiller34
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Joined: Fri May 10, 2019 7:08 am

Interpolation and breaklines

Post by mbmiller34 »

Is it possible to utilize breaklines when rasterizing with interpolation? I have my drone data and then I have my GPS data that was collected in a 10x10 grid with break lines. In particular, on this site, I have a ditch on the south side that when I interpolate, connects across the ditch as well as down to the toe.
daniel
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Re: Interpolation and breaklines

Post by daniel »

Nope, that's not possible.

You can sample points on the polylines and then use these points in the Rasterize tool.

You can also create a mesh between 2 polylines (and then sample points on it but that's probably not super applicable to the generic case).
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mbmiller34
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Re: Interpolation and breaklines

Post by mbmiller34 »

Is there any way to prevent my points from connecting across the top of the ditch
daniel
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Re: Interpolation and breaklines

Post by daniel »

Which points in this case? Which path did you choose? (maybe a small snapshot would help).
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mbmiller34
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Re: Interpolation and breaklines

Post by mbmiller34 »

Hopefully, these images make sense. What happens is CC connects across the top of the ditch due to a lack of points. Manual GPS 10x10m grid to pick up low areas drone was unable to measure. So rather than having a true typical ditch profile I have weirdness. I can create it inside GM using manually defined break lines. Drew a polyline down the crest and toes but there should be a way to create the same inside CC. The blue low area should be running the entire length.
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ditch.jpg
ditch.jpg (16.12 KiB) Viewed 4401 times
connect ditch.jpg
connect ditch.jpg (111.13 KiB) Viewed 4401 times
daniel
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Re: Interpolation and breaklines

Post by daniel »

Ah I see. Sadly CC doesn't include the option to use polylines as constraints in the mesh.
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mbmiller34
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Re: Interpolation and breaklines

Post by mbmiller34 »

Are there any methods to prevent the 'across the top of ditch' stitching from happening?
daniel
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Re: Interpolation and breaklines

Post by daniel »

In CC? I guess you have to manually add points at the bottom of the ditch ... Maybe create a mesh between the two toe polylines, ans sample points on the resulting mesh? It will be very manual though.
Daniel, CloudCompare admin
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