Here is a little table for comparison between the latest release AND the experimental version I found and posted on the forum
----------------------------------------------------------------------------------------------------------------------
| Parameters | Experimental version(min:sec) | Latest Release(min:sec) | t2/t1 |
----------------------------------------------------------------------------------------------------------------------
| Relief + Slope processing | 1:00 | 2:40 | 2.7 |
| 2.0 / 500 / 0.5 | | | |
----------------------------------------------------------------------------------------------------------------------
| Relief + Slope processing | 2:50 | 21:30 | 7.6 |
| 1.0 / 500 / 0.2 | | | |
-----------------------------------------------------------------------------------------------------------------------
| Steep slope + Slope processing | 0:42 | 2:37 | 3.7 |
| 2.0 / 500 / 0.5 | | | |
----------------------------------------------------------------------------------------------------------------------
| Steep slope + Slope processing | 2:10 | 20:30 | 9.5 |
| 1.0 / 500 / 0.2 | | | |
----------------------------------------------------------------------------------------------------------------------
Time is roughly manually measured. Next is the screenshot for the last test of the console with the latest release.
Add ground filtering plugin (CSF) to the official repository of cloudcompare
Re: Add ground filtering plugin (CSF) to the official repository of cloudcompare
Ah! There's obviously something wrong with the 'Rasterize' step ;).
Can you maybe send your cloud to me? I guess it has someting to do with its configuration...
Can you maybe send your cloud to me? I guess it has someting to do with its configuration...
Daniel, CloudCompare admin
Re: Add ground filtering plugin (CSF) to the official repository of cloudcompare
Exactly what I noticed too. I'm looking for a way to upload the point cloud and send it to you ;)
EDIT: Done by email!
EDIT: Done by email!
Re: Add ground filtering plugin (CSF) to the official repository of cloudcompare
I haven't received it. Can you try: daniel.girardeau [at] gmail.com ?
Daniel, CloudCompare admin
Re: Add ground filtering plugin (CSF) to the official repository of cloudcompare
Yup, my mail failed and I didn't realized before this morning, it should be now in you inbox at 'cloudcompare@danielgm.net' but I send it on your other email adress ;)
Re: Add ground filtering plugin (CSF) to the official repository of cloudcompare
@Haowyr Are yo applying CSF to terrestrial Lidar data? How many points in your point cloud. Usually, terrestrial Lidar data contains too many points, which may slow the rasterization process, since it needs to find the nearest points. Another problem is the setting of cloth resolution. When it is increased from 2 to 1, the cloth particle will be increased by a factor of 4.
Re: Add ground filtering plugin (CSF) to the official repository of cloudcompare
Yes I am, but on a parsed terrestrial cloud, the cloud I sent Daniel is just under 1 million points, it actually works pretty correctly. I totally get the *4 factor when I'm changing the size of the cloth resolution.
What I was pointing was the difference between the two versions of the plug in, which, at least in my mind, shouldn't be worse in the official release, maybe even faster as Daniel explained he deleted some useless steps in the script.
What I was pointing was the difference between the two versions of the plug in, which, at least in my mind, shouldn't be worse in the official release, maybe even faster as Daniel explained he deleted some useless steps in the script.
Re: Add ground filtering plugin (CSF) to the official repository of cloudcompare
It's probably a bug due to the modifications I made to 'increase' the speed :D. I'll fix this asap.
Daniel, CloudCompare admin
Re: Add ground filtering plugin (CSF) to the official repository of cloudcompare
Great to read this! Let us know when you're done for some more testing ;)
Re: Add ground filtering plugin (CSF) to the official repository of cloudcompare
In fact I overlooked the possibility that the cloud could be quite far from the initial (cloth) grid. This was resulting in very far neighbor search and my code was not able to handle this properly. Waiting for a better approach, I reactivated the old code (based on CGAL) for the 'rasterize' part.
I updated the latest beta release:
http://www.cloudcompare.org/release/Clo ... bin_x64.7z
The final part (cloud / final grid distance) still uses CC's octree and is therefore much faster.
I updated the latest beta release:
http://www.cloudcompare.org/release/Clo ... bin_x64.7z
The final part (cloud / final grid distance) still uses CC's octree and is therefore much faster.
Daniel, CloudCompare admin