Multi tiles textures messed up after manipulating viewport
Posted: Tue Feb 09, 2016 6:06 pm
Hi,..
I'm working on a project which is intended to be viewed on CloudCompare, but I'm having trouble visualizing the textures properly.
So far I have created three levels of detail for my model, increasing the number of faces and the number of UV Tiles.
The levels are as described bellow:
- 1million faces; 2x 4096x4096 jpg textures (5.9MB)
- 2million faces; 4x 4096x4096 jpg textures (11.6MB)
- 4million faces; 8x 4096x4096 jpg textures (20.4MB)
I can only manage to visualize the first model properly, the other two load as they are supposed to but mess up the textures as soon as I manipulate the viewport. I have already tried to reduce the size of the images and experienced with different file formats, with no success.
Is there an issue with multiple UV tiles? These models have been working fine in other software (MeshLab, 3dsMax).
This is the result of the first model, after manipulating the viewport: And this is what I get with the other two as soon as I do anything to the viewport: I'll see if the error persists if I create a 1million model with 4 and 8 tiles... might have to do with the number of faces.
Any help is welcome... thanks!
I'm working on a project which is intended to be viewed on CloudCompare, but I'm having trouble visualizing the textures properly.
So far I have created three levels of detail for my model, increasing the number of faces and the number of UV Tiles.
The levels are as described bellow:
- 1million faces; 2x 4096x4096 jpg textures (5.9MB)
- 2million faces; 4x 4096x4096 jpg textures (11.6MB)
- 4million faces; 8x 4096x4096 jpg textures (20.4MB)
I can only manage to visualize the first model properly, the other two load as they are supposed to but mess up the textures as soon as I manipulate the viewport. I have already tried to reduce the size of the images and experienced with different file formats, with no success.
Is there an issue with multiple UV tiles? These models have been working fine in other software (MeshLab, 3dsMax).
This is the result of the first model, after manipulating the viewport: And this is what I get with the other two as soon as I do anything to the viewport: I'll see if the error persists if I create a 1million model with 4 and 8 tiles... might have to do with the number of faces.
Any help is welcome... thanks!