Fit plane + Apply Transformation
Posted: Fri Aug 12, 2016 12:14 pm
I have a randomly oriented (rough) surface, which I want to rotated into the x-y-plane. As I saw there are two options in CC:
1. Use the Tool Fit->Plane and edit the surface by "Apply Transformation" where it is possible to paste the matrix calculated before.
2. Use RANSAC to find the fitting plane and then use the tool "Pick three points to make a cloud or mesh 'level'" on the left column.
Is there any difference in the result? (Tried it once by chance and there was no difference) What RANSAC does is well documented, because the published paper is cited, but do anybody know how CC calculates the transformation vector in the first possibility? Principle Component Analysis (PCA)?
Would be nice to have there some more information, can't find it on wiki!
Thanks! Holg
1. Use the Tool Fit->Plane and edit the surface by "Apply Transformation" where it is possible to paste the matrix calculated before.
2. Use RANSAC to find the fitting plane and then use the tool "Pick three points to make a cloud or mesh 'level'" on the left column.
Is there any difference in the result? (Tried it once by chance and there was no difference) What RANSAC does is well documented, because the published paper is cited, but do anybody know how CC calculates the transformation vector in the first possibility? Principle Component Analysis (PCA)?
Would be nice to have there some more information, can't find it on wiki!
Thanks! Holg