Hello,
I am trying to unroll a tunnel in which I have collected point cloud data using a mobile robot. The problem is that the tunnel is very irregular and is not straight. I have been looking through the help comments and these seem to be the most relevant:
Unroll - Parabolic
http://www.danielgm.net/cc/forum/viewto ... roll#p5500
Texture of collapsed towers
viewtopic.php?t=1417#p5456
unroll texture
http://www.danielgm.net/cc/forum/viewto ... roll#p3820
That being said I am not getting great results. Any suggestions would be most appreciated.
Thank you,
John
Unrolling a tunnel
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- Posts: 2
- Joined: Thu Sep 28, 2017 12:34 am
Unrolling a tunnel
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- Tunnel_Section_1.jpeg (41.27 KiB) Viewed 3200 times
Re: Unrolling a tunnel
Wow, this is going to be hard... frankly I don't see how to handle this case :(
Daniel, CloudCompare admin
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- Posts: 2
- Joined: Thu Sep 28, 2017 12:34 am
Re: Unrolling a tunnel
Oh Sweet!!! Do I win a prize since I stumped you? :{)
Like I said, I think creating a polyline is the best way to go, but I have had little luck.
Thanks for your software though, it is great and is a real contribution to a lot of people. I used to to upload .pcd files from a ROS equipped robot, clean up the point cloud, make the mesh, and export it as a .las. All of that super helpful to me and my research.
I will let you know if I come up with something.
Thanks,
John
Like I said, I think creating a polyline is the best way to go, but I have had little luck.
Thanks for your software though, it is great and is a real contribution to a lot of people. I used to to upload .pcd files from a ROS equipped robot, clean up the point cloud, make the mesh, and export it as a .las. All of that super helpful to me and my research.
I will let you know if I come up with something.
Thanks,
John
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- Posts: 2
- Joined: Tue Jun 04, 2019 5:59 pm
Re: Unrolling a tunnel
I have a similar project, but with lava tubes. Cutting the tube or cave into segments worked well. Find segment that are most like a cylinder and treat them separately.