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Rock meshes from few points

Posted: Sun Oct 15, 2017 8:50 am
by jb.barreau
Hello,

I have topo surveys on angular rocks (several hundred) and I would like to make meshes. There are only a few points (less than a dozen) per rocks, qPoissonRecon crash and Delaunay 2D 1/2 do not systematically give a realistic shape without treatment behind. Would you have an idea how to get a shape that best encompasses these small point clouds?

Thank you in advance

Re: Rock meshes from few points

Posted: Mon Oct 16, 2017 6:49 pm
by daniel
Wow, only a dozen of points :(.

I really don't see what can be done (especially since CloudCompare is not a meshing tool ;). qPoissonRecon shouldn't crash, but I doubt it can create anything of interest anyway with so few points.

Re: Rock meshes from few points

Posted: Wed Oct 18, 2017 3:37 am
by cdordoni

Re: Rock meshes from few points

Posted: Wed Oct 18, 2017 7:01 am
by jb.barreau
Thanks a lot! But the Blender solution creates only surfaces (like Delaunay)?
I will try.

Otherwise I've found this work http://www.sciencedirect.com/science/ar ... 1517300233

But I'm very bad with matlab.

Re: Rock meshes from few points

Posted: Wed Oct 18, 2017 2:56 pm
by cdordoni
If you create the faces to enclose a volume it will be a watertight object. Sorry, it is a manual solution.