Limiting range of view (dynamically)
Limiting range of view (dynamically)
Is there a way in CC to limit the distance from the "viewer", basically dynamically slicing based on the viewer location? I want to be able to see e.g. 25 meters but no farther from a camera (so I don't see the more distant points which can cause visualization problems). Thanks!
Re: Limiting range of view (dynamically)
Nope. The inverse parameter exist (the "near clipping plane") but the far clipping plane can't be set ...
Daniel, CloudCompare admin