Camera settings input not user friendly
Posted: Tue Nov 29, 2022 1:41 am
Hi Daniel,
Back with more feedback. The Camera Settings dialog is not very friendly at all to input. I am used to setting the Camera center in the world frame. In this case, it appears to actually be set on the camera frame, which constantly changes with rotation adjustment. Also, the rotation center should just be whatever the current Camera center is; with this not the case, any further change in rotation actually translates the Camera center, which is undesirable. Would it be possible in a future release to fix this? The camera center should be set on the world frame and the rotations that get applied should always orbit the camera about its Camera center. Otherwise, it may be useful to have an option to input a 4x4 transform for the world-to-camera frame.
Best,
Evan
Back with more feedback. The Camera Settings dialog is not very friendly at all to input. I am used to setting the Camera center in the world frame. In this case, it appears to actually be set on the camera frame, which constantly changes with rotation adjustment. Also, the rotation center should just be whatever the current Camera center is; with this not the case, any further change in rotation actually translates the Camera center, which is undesirable. Would it be possible in a future release to fix this? The camera center should be set on the world frame and the rotations that get applied should always orbit the camera about its Camera center. Otherwise, it may be useful to have an option to input a 4x4 transform for the world-to-camera frame.
Best,
Evan